From the arcade hall
Pinball is an original table, the Galaxy Arcade, with three pop bumpers, a bank of drop targets, an orbit and the Comet lane; lock two balls and a 3-ball multiball begins. Air Hockey puts a gold puck on a neon table: play the computer at three levels, a friend on the same screen, or a friend online, first to 5, 7 or 11 goals. Plush Pluck is a claw machine with 24 plush toys we drew ourselves, in four machines, and it tells you straight how often a grab wins: about 1 in 7 or 8 tries for a common plush. Strike District is a 2D fighter: best of three rounds against the computer or a player online.
Retro classics
Snake has three ways to play: Classic, where the walls end the run and the snake speeds up with every fruit; Zen, with no walls and a steady pace; and 60 levels with portals, keys and spinning blades. Brick Breaker has 100 levels in five worlds, charge shots that smash through three bricks, and a boss every tenth level. Bubbles is a bubble shooter with 40 shaped boards and an Endless mode: bounce your shots off the walls, and everything hanging below a popped group falls for double points.
Speed, action and timing
Racing is seen from above, on 16 tracks in four cups, three laps against five computer rivals, and every drift fills your boost. Moto Rush is a motorbike race through a city against five riders, alone or online. Lampwire Dash is an endless runner over the lantern bridges of a night market in the sky. Beamfall drops you onto a floating island with 29 computer troopers: lasers tag rivals out and nobody is hurt. Cinderpoint is a first-person 3D arena shooter: you and five computer runners in three arenas, first to 15 eliminations, with sparks instead of blood. Fishing and Dustup Ranch are about timing: cast the swinging hook at the right moment, or throw the lasso ahead of a running herd. In Fizzwell you run, jump and bounce off the walls to climb out of a well ahead of the rising Fizz.
Made for touch, playable with keys
Every game here was made for a phone first: swipes in Snake, Lampwire Dash and Dustup Ranch, two thumb sticks in Beamfall, a wheel and pedals in Racing, a tap on either half of the screen for the pinball flippers. On a computer they all work with a mouse, and most with the keyboard too: the arrow keys steer, Space launches, jumps or throws, and P pauses.
Coins, scores and daily runs
A game, run or match uses 40 play coins. Coins are free: every new player gets 800 and wins more by playing, and they never have money value. In Brick Breaker and Dustup Ranch the next level after a win is free, and Plush Pluck gives two free tries every day. Lampwire Dash, Racing, Dustup Ranch and Fizzwell have a new daily run, trial, round or challenge. Air Hockey, Fishing, Strike District and Moto Rush are also on our two-player games page, and our game guides explain more.
Questions and answers
Are these arcade games free?
Yes. They run in your browser with no download and use free play coins: 800 to start, more for playing. A game costs 40.
Can I play arcade games with a friend?
Yes. Two people can play Air Hockey on one phone or online, in Fishing two boats race on the same sea for 90 seconds, and in Strike District you fight a best of three. Send a link or a room code; your friend needs no app and no account.
Am I playing against real people in Beamfall?
No. Every match is you against 29 computer-controlled troopers, so a match starts at once. Your first one is a free training round that teaches the controls.
Is the claw machine fair?
Every grab follows the same rules for everyone, and after a miss the game shows how many tries a win takes on average on that machine. The plush are play prizes for your shelf: nothing is shipped, and they have no cash value.