Board games
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BackgammonMoving, hitting, bearing off, the doubling cube and gammons, plus the city tables and online play.Read the guide
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ChessHow the pieces move, checkmate, castling and draws, plus six computer levels and a daily puzzle.Read the guide
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CheckersDiagonal moves, forced captures, multi-jumps and kings, with three computer levels.Read the guide
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Four in a RowDropping discs, blocking, double threats, and the classic or big board.Read the guide
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LudoGetting out on a 6, captures, safe squares, house rules and race tactics.Read the guide
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DominoesThe double-six set, Draw, Block and All Fives, scoring and blocked rounds.Read the guide
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Pip ParlorThree rolls a turn, the 13 boxes, the bonuses, and when to chase or settle.Read the guide
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BingoThe 75-ball card, calling, patterns from a line to a blackout.Read the guide
Card games and solitaire
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SolitaireKlondike rules, Draw 1 or Draw 3, scoring, and the winnable daily deal.Read the guide
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SpiderTen piles, two decks: building runs, dealing a new row, and one, two or four suits.Read the guide
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FreeCellFree cells, foundations, moving runs, and a million numbered deals.Read the guide
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PyramidPairs that make 13, free cards, the stock and recycles, and scoring.Read the guide
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TriPeaksOne higher or one lower, the stock, streak scoring, and King and Ace.Read the guide
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HeartsPassing, following suit, breaking hearts, the Queen of spades and shooting the moon.Read the guide
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SpadesBidding with a partner, spades as trumps, nil, bags and scoring.Read the guide
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Gin RummySets and runs, deadwood, knocking, Gin and undercuts, plus a daily challenge.Read the guide
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Crazy EightsMatching suit or rank, wild eights, drawing, scoring and the house rules.Read the guide
Puzzles
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SudokuThe one rule, pencil marks, and the techniques that solve Hard and Expert grids.Read the guide
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MinesWhat the numbers mean, flagging, clearing around a number, and no-guess boards.Read the guide
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CrosswordAcross and down, clue styles, and how to get unstuck.Read the guide
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Letter LarkSpelling, the grid, bonus words, helpers and a method.Read the guide
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MemoryMatching pairs, turns for two, and a strategy that saves moves.Read the guide
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BlocksPlacing pieces, clearing lines, combos and board strategy.Read the guide
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SortThe moves, empty tubes, par and a solving method.Read the guide
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MergeDropping, merging, chains, and building a corner.Read the guide
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TriviaQuiz night rules, timed rounds, streaks and tips.Read the guide
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GemsSwaps, cascades, special gems, combos and stars.Read the guide
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Lagoon LineupFree tiles, the tray, threes, helpers and a method.Read the guide
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Tinker TumbleLayers, colour tins, the spare tray and a solving order.Read the guide
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Flags & CapitalsReading flags, look-alikes, capitals and review.Read the guide
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Pack the SuitcaseShapes, turning, folding, labels and a packing order.Read the guide
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Ladle LaneRecipe paths, patience, chains, specials and stars.Read the guide
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Pinch & PlateTastes, Delight, pairings, the market and runs.Read the guide
Arcade and sport
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Billiards8-Ball and 9-Ball rules, fouls, aiming and spin, plus trick shots and the daily Rack Run.Read the guide
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DartsHow the board scores, 501 and 301, Cricket, busts and checkouts.Read the guide
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Table TennisScoring to 11, the serve, lets, legal returns and spin.Read the guide
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Mini GolfPar, the stroke limit, hazards, etiquette and putting tips.Read the guide
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BubblesAiming, bank shots, dropping clusters, stars and Endless mode.Read the guide
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FishingThe swinging hook, bosses and the King Crab, power-ups, and two-player rounds.Read the guide
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Air HockeyScoring, serves, fouls, bank shots and defence.Read the guide
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PinballThe table, skill shots, multiball, tilt and flipper skills.Read the guide
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SnakeMoving, growing, combos, and how to plan a long snake.Read the guide
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Brick BreakerPaddle angles, brick types, power-ups, bosses and stars.Read the guide
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BasketballRounds, swishes, streaks, bonus time and shooting tips.Read the guide
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RacingThe racing line, braking, drifting, boost and cups.Read the guide
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Moto RushLean and momentum, nitro, close calls and the slipstream.Read the guide
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Skyshot SluggerDerby rules, reading pitches, timing and pulling the ball.Read the guide
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Strike DistrictRounds, blocking, chains, counters, specials and spacing.Read the guide
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CinderpointFree-for-all rules, aim, burst fire, cover and weapons.Read the guide
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FizzwellSpeed and jumps, wall bounces, Flow and Gates.Read the guide
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Plush PluckChoosing a prize, aiming, grip and the real odds.Read the guide
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Lampwire DashLanes, jumps, slides, gear, multipliers and missions.Read the guide
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BeamfallLanding, loot, the storm, healing and fights.Read the guide
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Dustup RanchThe loop, rodeo roping, leading a runner and streaks.Read the guide
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